Meet our Faculty
Charles Cue - Game Design Faculty
Charles Cue graduated with a Bachelor's Degree in Computer Science with Specialization in Software Technology from De La Salle University-Manila. Upon graduation, he started working as a Game Programmer for a Philippine Game Company called Anino. Developing games for Facebook, Web, and Mobile platforms, including Ben 10: Omnihub from Cartoon Network. He would later pursue his career as he founded his indie game company White Ravens Games, and developed a game Soul Story, which eventually won the Philippines Best Indie Game Award for 2013.
Charles later moved to Canada to study at LaSalle College Vancouver, graduating from the Game Design program in the Summer of 2014, where he received the school's Outstanding Achievement award. Upon graduation, he started working as a Game Designer at Imaginary Games on the Tim Burton-esque themed mobile card game Afterland.
In 2016, Charles began working for V2 Games as a Technical Game Designer and eventually as a Lead Game Designer. Some games he designed include the multiplayer mobile battle-arena Beast Brawlers, an NFL-inspired mobile card game Fantasy Football Coach, and a kawaii-themed idle game for Sanrio.
While working in the industry, he continued developing games for White Ravens Games, where he crowdfunded and published an original anime-themed board game Sweet Sabotage in 2016.
Whenever he's not designing nor teaching games, Charles is a big fan of Japanese culture, anime, and cosplay. He also loves learning about business and e-commerce, and is commonly seen helping his wife sell arts and crafts in anime conventions around Canada.