Animation Art and Design
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About the Program
Enhance your skillset with industry-standard 3D modeling techniques and software.
Work hands-on with industry-expert faculty. Explore modeling, texturing, lighting, and conceptual practices, and specialize in your area of interest through project-based, collaborative, industry-realistic curriculum.
Design your way to a successful career in the film, games, animation, and visual effects entertainment industries.
Learning Outcomes
- Use applied technical knowledge of animation tools and software according to current industry standards.
- Use a practical understanding of the principles of animation, acting and movement, and cinematic storytelling as it relates to 2D and 3D animation.
- Practice character animation, effects animation, lip-synch, and visual story-telling.
- Exhibit professionalism, through the creation and presentation of a demo-reel and self-promotion package, according to current industry standards
- Conceptualize, plan, execute, and deliver quality animation projects.
- Work on team-based projects.
Profile
Successful Animation Art and Design professionals have a unique combination of skills, including:
Detail-oriented creativity
Application of learned concepts from foundation-level art courses. These would include drawing, colour, form, design, composition, and foundation-level digital art skills.Professionalism
Through the creation and presentation of a demo reel and self-promotion package, according to current industry standards.Technological know-how
Applied technical knowledge of animation tools and software.
Career Prospects
Training in Animation Art and Design opens doors to multiple industries, extending beyond entertainment and media to working in digital arts for branding firms, government, legal agencies, and multinational companies.
Career Fields
- 3D Animator,
- 2D Animator (traditional and vector-based),
- Technical Animator,
- Video Game Animator,
- VFX Animator,
- Junior Production Designer,
- Motion Capture Artist,
- Junior Modeller,
- Junior Texture Artist,
- Render Wrangler.
Diploma & Accreditation
This program has been approved by the registrar of the Private Training Institutions Branch (PTIB) of the Ministry of Post Secondary Education and Future Skills.
Required Materials
It has been determined that a laptop is required for your program. If you plan to use a Mac, you may need to configure your Mac laptop to run software on Windows.
PC - Minimum Requirements:
- Intel Core i7 processor or equivalent
- 16 GB of RAM or more
- 512 GB or larger SSD (Solid State Drive)
- NVIDIA RTX GPU or an equivalent graphics card
- Windows 11 (Home, Education, or Pro versions).
Mac - Minimum Requirements:
- MacBook Air
- M2
- 8GB Ram
- 512 GB or larger SSD (Solid State Drive)
PC - Recommended Requirements:
- Intel Core i7 processor or equivalent
- 32 GB of RAM or more
- 1TB or larger SSD (Solid State Drive)
- NVIDIA RTX 2050 (or superior) or AMD equivalent
- Windows 11 (Home, Education, or Pro versions).
Mac - Recommended Requirements:
- MacBook Pro
- M2
- 16 GB Ram
- 1TB or larger SSD (Solid State Drive)
Opportunities
Cutting-edge facilities and equipment
Software:
- Autodesk Maya,
- Autodesk Mudbox,
- Pixar RenderMan,
- Foundry Nuke,
- Foundry Mari,
- Adobe Premiere,
- Adobe Substance,
- Arnold,
- Toon Boom Harmony,
- Pixologic ZBrush,
- SideFX Houdini.
Hardware:
- Virtual Reality Suite (Emerging Technologies Lab),
- State-of-the-art workstations,
- Render Farm computer cluster,
- Equipment sign-out room,
- Comprehensive library.
Admissions Criteria
To be eligible for acceptance into this program, applicants must submit evidence – through a transcript or portfolio – demonstrating that they have successfully met the learning objectives of Foundations in Media Arts, or an equivalent program.
In addition, applicants to all programs are generally required to meet one of the following criteria:
Domestic applicants generally require:
Proof of secondary school graduation or equivalent
Copy of government-issued photo ID
International applicants generally require:
Proof of secondary school graduation (with official English translations)
Copy of a valid Passport
Proof of English proficiency
Academic Dates
List of Courses
QUARTER 1
- Basic 3D Concepts
- 2D Animation I
- Digital Storyboarding
- Compositing I
QUARTER 2
- 3D Modeling I
- 3D Animation I
- 2D Animation II
- Vector Animation I
- 3D Animation Acting and Pantomime
QUARTER 3
- 3D Animation Body Mechanics
- 3D Animation II
- Rigging
- Advanced Acting and Performance
QUARTER 4
- Advanced Body Mechanics
- Animation Studio
- 3D Effects
- Final Diploma Capstone
*Actual course order subject to change
Tuition & Aid
Make a plan with the support of LaSalle College Vancouver's Financial Planning Services! Let us:
- Estimate the cost of your education,
- Add up your available education-cost resources,
- Subtract available resources from estimated cost,
So that you can get money matters out of the way and focus on your dream career!
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